Adventures Beyond New Raoolia

Fleshing out the World!

by Eric Tilden

Published: 2009-01-10

Each settlement has a purpose, a job, where they fit into the big picture. To really gather what one has lost, one must first understand the setting, culture, and the people, then one can mourn.

Felinia is the land of ill repute, where slavery is a way of life, exhaltation of oneself is desireable, and vanity runs rampant. Betrayal is their creed, cruelty is their motto, and every Felinian's goal is to step over their rival on the way to the top!

Cougranada is a series of inter-dependent villages that collect around a central city. Each village has a duty, and place in the greater whole. The main theme of the Cougranadians is unity. Their culture is from which all the others came.

Lexinia is ruled by very dangerous animals, which dictates population, culture, and settlement decisions.

Taradynia is the smallest of the continents and is culturally in between the extremely evil of the Felinians and the extremely honorable Nidians. It is ruled by dangerous giant flying creatures which can swoop down and fly off with Carcalians without warning.

Nidia is the land of prosperity and unity. All things good happen on Nidia, including cooperation, cultural unity, and justice for all. They believe in equal rights amongst the individuals, and do not encourage the extreme segregation of the races.




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Fleshing out the World!
Fleshing out the World!
Fleshing out the World!
Fleshing out the World!
Fleshing out the World!
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